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Old October 2nd, 2002, 12:33 AM
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Default Re: A question about Events in Gold

Quote:
Originally posted by DavidG:
Ditto on the Last question. Anyone ever figure this out.

I started messing around with this concept my self with the same results. The events don't seem to trigger.

My desire was to have a Warp engine component that could open up a worm hole. (basically the same as the current component but much cheaper and would not be destroyed) The obvious downside is the zillion worm holes you'd end up with. I wanted to create a situation were the only event was Close Warp Point and it happened very frequently.
I doubt this would work but is it possible to just make the Warp engine component create not just a normal Warp point, but a special one that closes the next turn? Like make it have some special ability that causes it to close after 1 turn of being in space.
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