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Old May 18th, 2009, 05:58 AM
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Default Re: Dominions 3 Ladder

Quote:
Originally Posted by Fakeymcfake
However it would probably also be the most slow moving ladder of any game ever due to the nature of Dominions. Hell, it'll probably take you a few months (or more) for enough games to be completed for a fair assessment of scores to be possible.
This actually doesn't bother me at all. Some things take a long time. Take the series of movies "7n Up", for example. What are they up to now, "56 Up"? Patience, Grasshopper.

Quote:
Originally Posted by Omnirizon
maybe there can be some factor in the scoring to account for wins accrued with higher powered nations.
Yes, this is another idea I've been playing with. The idea is to allocate ladder points to nations e.g. Ashdod +0, Bogarus +3 etc. These are the bonus ladder points you earn just by playing that nation (provided you don't double-stale or lose in the first year).

EDIT: May have to add the condition that you play the nation to elimination (i.e. you don't get the bonus points if you go AI) to stop people from milking the points by bailing on turn 13.

I'd need someone more experienced than I to go through all the nations and assess their points value. It also mitigates the problem of the overpowered nations.

Quote:
Originally Posted by Omnirizon
also, I don't think limiting to default settings is a great idea. First, understanding the influence these settings have on game dynamics is no different from understanding how to compose armies or script commanders. Second, I don't find anything particularly 'normal' about any of the defaults; they are fuzzy middlepoints at best. Lastly, tweaking these settings is a great way to make a more interesting game or bring out different aspects of the nations.
Well put, and I agree. Consider that limitation scrapped. I'm still not real keen on mods (other than CBM) though.
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