Re: Unsanity... surely this is modness! MA Mod-heavy game. Recruiting, 11/12 player
I just noticed some bugs in Myhteology. There are some pretenders with priestly magic (Great Egg, for example), but are not sacred. Choosing these pretenders will result in a game crashing error.
I'd suggest that when the mods are compiled and the holy rituals removed, these pretenders to be granted sacred status (pretender gods can never be blessed, so it has no effect on balance, unless you wish for them).
Just so that everyone knows.
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