Re: Fatigue quick reference
swamp adds +2 unless the unit has swampwalk.
heat2 and cold2 add +2, there is no penalty at heat1, nor does the penalty increase at heat3. However coldblooded units get +1 for each level of cold.
Heat from Hell adds base 5, then +1 for each level of heat, -3 if its raining.
Rigor Mortis is a BE that forces all non-undead to resist or take 10 fatigue every turn.
Curse of Stones causes fatigue (can't remember how much
Grip of Winter causes immediate fatigue... can't remember, its 4 I think
fatiguing auras... I can't remember
Shinuyama's Shuten Doji have a unique fatiguing aura (something about them playing their flutes)
|