Re: Setting waypoints from Multi-Add
Sounds to me like that's Raynor's point. If the multi-add had a "One Turn's Worth" option, the game engine should be able to figure out how many that is for each planet chosen.
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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