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Old May 20th, 2009, 04:09 PM
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Burnsaber Burnsaber is offline
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Default Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.

I'd also like to say a few words, concerning my mods that are in. Just some tips on how to handle them, so that I can't try to leverage my obscure mod knowledge.

- With Holy War, holy sites are much more common, althought the effect is somewhat diluted by the magic site mod. My careful estimate is that about 8% of sites will be holy. All common holy sites can be found with a level 1 priest, uncommons by level 2 and rare sites by level 3. It's recommendable to send at least h2 priest out early to search some holy sites. Most of the sites do not give lots of gems, but allow access to good quality units & priests. Most of the indy sacreds can be pretty good even with a moderate bless, and some need no bless at all to be of use (Penitents, for example, are just undercosted heavy infantry), so it's worthwhile to search even if you don't have a bless. Most also give some gold and/or resources. Most of the holy sites are just for land, so rarely concern sea terrains. However, the "Temple of the Deeps" common holy site is still there, so holy searching is worthwhile just for it.

- Be careful with the CPCS spells - consider the new options they give for your opponent against you, so that you are not completely taken by suprise by a new spell. Let me state an example. You are facing against agartha, earthpower + bladewind and some love att statues. strong shielded high def thugs sound good. But what if their script is for Grip of the Marshlands? Sliming halves def, and the statues can easily hit if you are earth gripped.

- Also consider the new cross-holy summoning spells (Call Guardian of X). They need precious mage-time (only one unit per summon), but the troops are pretty good, and sacred to boot. If things get hot, they might just be the silver bullet you need. For example, Guardians of the First Flame have high attack and high-dam magical attack. They might be just what you need to croak those pesky ethereal thugs. Guardians of the Throne deal nearly no damage but are ethereal, high def and small size. Perfect to buy you some time on the battlefield and to exhaust enemy troops as they try hit them. Guardians of the world tree have magical ranged attack -> perfect for popping up mistform.
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