Quote:
Originally Posted by Executor
The guardian spells are a bit screwed up, air and water summon the same unit, earth summons nothing.
Yap, a bunch of spells are a bit off.
The blood/holy spell that should summon flagelants as the description says summon the Dergoth the Exile pretender.
|
Yeah, I now noticed the same thing. The compilation mod changes some monster numbers. In mod code, units are referred by those numbers.
So apparently all of the holy sites in Holy war are now broken along with all summon spells which summon modded units (there are 8 in holy war, mytheolgy has one (summon demon toad), are there any else?).I can fix it manually tomorrow morning (Gregstorm has sweaten enough over this already, me thinks). But now clock is nearing midnight here, so, sleep.