Re: Ok, death magic and afflictions, what's the deal?
there is a way to run a lot of turns automatically -I think gandalf released the hidden command lines...
I dont' think the weakness is that surprising.
I think it works something like this:
if age>max age then afflict%= 65-({death*20,{max 60}}
Roll Afflicttest:
if afflict% - afflicttest >60 feeblemind
"" >50 NHWound
40 Crippled
.
.
5 Weakened
0 or lower- no affliction.
Of course, all these numbers are made up. And if I were doing it, I'd actually use DRN to let there always be a possibility of affliction.
something like...
If DRN > Death level(drn) + drn then afflicted; and the difference in the score dictating the severity of the affliction.
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