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Old May 22nd, 2009, 11:24 PM

chrispedersen chrispedersen is offline
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

I am completely mistified by a battle result.

I sent 400+ free spawn vs. marignons 30 or so royal guards and 100 crossbow.

I cast darkness and rain - the precision of the marignon crossbowmen was *4*. Range was 24 to the closest unit and 30+ on average.

I am used to seeing wide amounts of scatter. In this case you see essentially *no* scatter. In the first 5 volleys virtually every single crossbow hit. None are long. None are short.

Only *1* shot in 500 shots inflict damage on the marignon royal guard, screening despite the fact that many are slimed or paralyzed and fatigued.

Can anyone explain this?

Also, I've looked at the debug log. But it seems that debug logs do not include crossbow resolution, the result just appear to load in from an army trs file.

According to the deviation formula EVEERY missile shot should deviate (range is > 4/2 -2), and the deviation (at minimum) should be.. 24*1.25/4 = 8 squares.. or more usually 10 squares.

But it never happens. at the *thickest point* my troops were 8 ranks deep. If the computer aimed smack in the middle... he could splatter and hit 4 in either direction. But not 8, and not 10.

Last edited by chrispedersen; May 22nd, 2009 at 11:34 PM..
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