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Old May 25th, 2009, 06:57 AM

TheDemon TheDemon is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Under Construction.

Rather than just talking about problems instead of solutions, let's talk a bit about actual settings. 24 players is a lot. There aren't even 24 MA nations (there are 23). Even with one or two of the more balanced mod nations, you'd be hard pressed to not include at least one water nation. I think a 2:1 ratio is best. Its proven fair in both games as the series is tied. Obviously the outcome of the games was determined by other settings or perhaps by the play of the players. So in that case, why not all 3 water nations, but two are noob and one is vet.

I will say one thing on playercount, 24 players can make for an extremely tedious game. 24 players necessitates a huge map and the micro on huge maps is extremely annoying, and the game will drag out far longer which also equates more micro. Not to mention larger teams are harder to coordinate. A better format might be two 4 vs 8 games. Of course, you seem quite set on 24 players, so if it appeals to you go ahead.

I don't think there's anything wrong with a NAP, just keep in mind the consequences.

Same goes for changing supply or resource settings. I would stay away from messing with gold as that can really screw a game up.

I think using some system to distribute "power nations" is probably best not only in terms of balance but also because you want both teams to have a decent spread of magic and strategy availability.
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