View Single Post
  #10  
Old May 26th, 2009, 11:59 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,093
Thanked 5,862 Times in 2,893 Posts
DRG will become famous soon enough
Default Re: Landing Craft port into another dimension.

Here's what has happened

That map has been edited from map 11 in the custom map folder and map 11 does not show the grey map edges like a normal generated beach assault map does ( this may be because it's an old map that's been around for 9 years and there have been quite a few changes made to the game since then ).

The game is treating that first set of hexes along the top, bottom or "west" as if they were grey "NO GO" hexes and is removing any unit from the game it finds there at the start of the first turn.

DO NOT deploy LC in the top, bottom or "west" row of hexes on that map or they will be removed from play as if they were grey map hexes ( just like they would be in a "normal" beach assault map.) I'll see if there is some way to fix that for the next release.


EDIT: Map now corrected using the CD map editor and will be updated in the next patch

Don

Last edited by DRG; May 27th, 2009 at 12:25 AM..
Reply With Quote