Re: New Independents
Well...no. This is intended to be actively added to independent provinces, if anyone wants to make maps with them, so that you can have more variety specifically than just "barbarians".
Each of these would qualify, atleast on some level, as "barbarians", and I think each could be put alongside the barbarians we have in the game, without seeming very out of place.
You could do the same to the Deer, etc. tribes, but you'd have to add them, rather than mod them into the population types. Eventually (Soon! Please! Events too, I hope!), I'm hoping we'll get that ability, to mod populations, and by that time, I hope to have fleshed these out just a little bit.
I'm not going to put a whole lot of effort into them, because I've got too many things to do as is, but it's a nice little distraction while I'm working, to make a sprite here, a unit there, without having to think about how they're going to fit into an overall plan.
If nothing else, it's an educational exercise.
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