Quote:
Originally Posted by rdonj
Personally I would just use the same settings as the last game except without the NAP, and changing the vets get to pick all their nations first rule. I guess some of the vets later decided the NAP did help the noobs out, but I'm not completely sure about that.
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Its not so much as the NAP helped the noobs rather than it didn't really affect either team. We far enough seperated from the other team that, while we might have skirmished and you guys might have raided, we weren't ready to start full-scale offensives until turn 11.
I think the NAP helped the vets more, had you been allowed to raid us it would have helped stem our team prov advantage. I just think it was overall it was pretty pointless.