Quote:
Originally Posted by Piłsudski
I would first like to say hello to everyone on the forum - I am a long-timer avid fan of SPWaW but have recently switched over to playing MBT for the first time. Once I began playing MBT, I noticed several differences between the two games even though WaW is a modded version of MBT. Thus I am somewhat confused by several points:
1. In MBT, there are no pop-up windows as in WaW when firing weapons or mouse hovering over units or terrain. Is this purely a WaW feature, or did I download an older version of MBT (I have v.4.0)?
2. In WaW, you are given an option of conducting op fire (and can decline if you wish), but it seems in MBT, you can only limit the target types or range for op fire in MBT. Again, is this purely a WaW feature, or did I download an older version of MBT (I have v.4.0)?
I must say that MBT is a much different game than WaW, but thoroughly enjoyable once I get the feel for modern combat - which might take me a while! Any help with these question would be greatly appreciated.
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WAW is
not a modded version of our game in any way whatsoever. They made their game based on the SP3 engine, we remained with the SP2 engine we had been using before.
1) Pop up windows getting in the way are part of the SP3 engine. Same as the SP3 engine let you "magically" know your unit was spotted by some unseen enemy unit with a "~" character etc. The SP3 engine was horrible - and as I was on the beta test team, I knew that before it was released!

. I got a free release copy from SSI - but would not have bought it, otherwise.
2) WAW only. It gives the human another unfair advantage over the AI (as the AI does not get to use that feature) - just like e.g. using ammo trucks is a human player only advantage in all SP games.
Our opfire filtering is used internally by the AI, and a skilled scenario designer can use it to set up AI "kill sacks" etc if so desired.
Try searching the WW2 and MBT forums on "opportunity fire" or "WAW" - this has all been discussed somewhere on these forums before.
cheers
Andy