Quote:
Originally Posted by namad
wouldn't it make the most sense to let the 24th nation just be an EA/LA nation???
mod nations are a) not really that important to learn about and b) difficult to gather intelligence and strategies on/for
not really a "teaching" nation eh?
could even make sure it was a nation that hadn't been used before? and... perhaps a nation with no direct parallel in ma? to keep things interesting?
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You heard the man, he likes rats!
Seriously, wouldn't that require the all nations mod? Are you hinting at the possibility of an all nations game? I'd prefer to keep it all MA. Eh, regarding your points about teaching I'd say that is debatable. Once you've played with a vanilla nation, you should be able to play with the mod nations, a sacred is a sacred after all. Just my two 1/2 cents.