View Single Post
  #86  
Old May 31st, 2009, 02:08 AM
Septimius Severus's Avatar

Septimius Severus Septimius Severus is offline
Lieutenant Colonel
 
Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
Septimius Severus is on a distinguished road
Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Now Recruiting.

Certainly a possibility if we end up needing an extra nation or two. But I'm also ok with a single well crafted mod nation. No big deal really imo. Hypothetical till we see the recruitment totals anyway.

Here's how I plan to implement nation selection when we are ready. Lavaere, and anyone else feel free to comment if it differs from your ideas.

Say we reach the 18 player threshold (we could do so without the need for any water nations) and decide to begin nation selection.

My idea is to let returning alternates from NvVII (if any) weigh in and grab their nations first. If say there are 3 (2 Noobs and 1 Vet) and they take 3 nations, that leaves us with 17 land nations to choose from.

Both teams then draw up their ordered lists for the remaining nations that must be distributed (in this case 17) in their order of preference. The lists are compared. Noobs get their first choice. Vets then get their first choice (unless it is the same as the Noobs, in which case they get their second) we then go back to the Noobs and continue till all nations are distributed.

One caveat, even though the Vet team may have only say 5 players to pick for, they would still need to produce that ranked list of 17 nations to account for any identical nation choices with the Noobs and to insure that all nations are distributed.

Edit: The nations thus distributed between teams would then need to be assigned to individual team members.

Sounds like it will work. Nice idea guys.

Last edited by Septimius Severus; May 31st, 2009 at 02:29 AM..
Reply With Quote