Re: Units with stupid weapon choices
			 
             
			
		
		
		
		You're right, Wrana. A trident could probably do with a +1 to defense, as well as attack. I was thinking of their 1-handed use, where they might be a bit unwieldy to defend with, but I forgot the game makes them be used 2-handed, so in that case, they definitely should get a defense bonus.  
  
It's too bad there's no mechanics set up to allow units to switch between 1 and 2 handedness for certain weapons in the game. Although I suppose it could be modded in as a shapechange, in certain (non forged item) cases. 
		
	
		
		
		
		
		
		
			
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