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Old June 1st, 2009, 09:42 AM
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NTJedi NTJedi is offline
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Default Re: Balance Mod Available for SE:V

Hello Captain Kwok... I agree with Arralen on the AI treaty conclusions and Research Treaties. I've also recognized another problem with the AI opponents which comes in two parts.

A) AI opponents should use Fighter Bays for transporting cargo instead of Cargo Bays. The reason is because the AI opponents will have ships with Troops and Fighters which almost always results in all the cargo being lost in battle. If the AI opponents were using the Fighter Bays instead at least some of those fighters could make a fighting difference before dying. The AI opponents just aren't smart enough to safely utilize the large size from cargo bays.

B) AI opponents with ships carrying cargo should drop off their cargo during battle for planets which belong to the AI opponents. In a recent battle at one of the planets belonging to the AI opponent, it had one of its cargo ships in space holding lots of fighters and troops. Instead of unloading those on its nearby planet it marched towards my 15+ ships with 50+ fighters. The AI opponent foolishly lost all those troops and fighters. I realize improving the AI opponent for the battlefield may be more difficult, but this would be helpful.

B)
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