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Old June 17th, 2002, 09:09 PM

AeoN2 AeoN2 is offline
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Default Re: A mod I am thinking of doing...

I just did alittle testing with rather surprising results... I removed all but 1 of each atmosphere type for medium/rock planets in secttype.txt (leaving all other planets intact)... now if type/size is selected before choosing which planet goes there then this should not change the statistical number of medium sized rock planets in a game... if however they are selected randomly in secttype then there should be almost 1/6 the normal amount of them in a game...

I then made a large grid game with all systems seen and counted the medium sized rock planets in the game: 15 out of 99 systems.

Then I made a identical game with the old sect type and counted: 67 medium rock planets in 89 systems total!

I realized half way into the test that I should have selected something other than rock/medium, because I count homeworlds too... and that I should not count non-planet systems in total number of systems... but I did the same in both tests, so the statistical significance is small...

So that looks like strong evidence that infact the secttype.txt decides the amount of different planets that appear in the game.

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AeoN2
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