
June 18th, 2002, 09:50 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: Fighters and Missiles
Quote:
Originally posted by CW:
I may do just that in my mod. Big guns with their big inertia shouldn't hit fighters that easily anyway, unless you are very lucky. I believe you can't assign valid target types according to the mount right? Too bad.
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You can get close to this in effect by setting a minus to hit on larger mounts rather than a plus. Combined with smaller vehicles having defensive bonuses this makes it increasingly hard to hit small ships or drones/sats/fighters with larger weapons. There never was any logical explanation for the 'to hit' bonuses on mounts anyway.
[ June 18, 2002, 20:53: Message edited by: Baron Munchausen ]
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