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				 Re: Sentient Machines - Crazy pretenders game. Recruiting. 5 spots left 
 Considering about changing your nation choice. I think I should limit it somehow so that there won't too much stragedizing with nation choices. After this post, all players are allowed exactly one change in nation selection.
 I took a look at more nations, and here are some more ideas.
 
 MA Ermor - who cares about your pretender? You can reanimate anyway.
 
 LA Pythium - With that path diversity, your pretender really won't matter. Great military will also help.
 
 LA Jomon - You have absolutely fantastic magic diversity and your non-shield troops will be much better against MA independents, since crossbows will be more rare. If you luck out to a obscene bless, you have solid & cheap sacred troops to utilize it.
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