Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Actually... I wonder if, having successfully started the game, I could change the mod back to how it was (i.e. including Gregstrom's renaming of spells) and carry on. I will test it later on.
In the meantime, Gregstrom, don't bother changing the mod. And maybe we will get away without a restart!
I am definitely going to petition JK for an increase in the number of spell slots. It is a real pity to have this restriction.
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