Quote:
Originally Posted by Strabo
Oh, sorry, I forgot to say that i am a newbie, and if this game is not newb-friendly, then you can exclude me
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Well, I'll leave the decision to you. This is not a regular game by any means and there are numereous skilled players in the game. Do you feel like you're out of your league? If you don't want to play, just say so.
This game will mostly be about dealing with your scales and taking out the maximum performance out from your monstereous pretender. I really don't think that we will be seeing any optimal expansion rates in this game. If you're worried about getting eliminated early, you could take an underwater nation.
Quote:
Originally Posted by Dragar
presumably we won't be publicising the pretenders? If both choices are really unplayable we should leave it to calahan as admin to offer a 3rd if he judges that as reasonable
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To make it official, here are statements:
1) Pretender choices will secret. Calahan will PM them to you once he has rolled them up. However, we will be using a custom mod (changing pretender choices, so that we can buy that E1N9D9 awake manticore). The changes that custom mod makes will be public. Everyone will know that now manticore has E1N3D3 as base, so there are hints about what kind of monsters are out there.
2) Calahan is free to use his common sense. If both choices are completely unplayable, he can use his jurisdiction to roll up a third one.
3) All players will start with a 1hp weak unit with 100% prevent bad events with flying and ridicilious mapmove. On turn 8, all players must send this unit to die at the nearest hostile province (I'll send an in-game message to remind everyone at turn 7). This will prevent any early drop-outs due to serious misfortune events from hideous scales.
4) Recruitment will be open until sunday to 14:00 llamaserver time. This will also be a deadline to any nation changes, since I need to know what nations are playing for the AI Design viewing mod. Which I'll then send to Calahan.