Re: Game Concept: Factions
Well, you know I'm partial to any sort of team game. This concept seems to capture the spirit of cooperation and yet allow a great deal of individual freedom (Machiavellian as you say).
The liberties of the free wheeling first 3 teams would be pitted against a sort of xenophobic 4th team. Sounds like 4th faction members, aside from having a power nation, would be at a serious disadvantage since they could not communicate nor trade nor ally themselves with any other faction or member of their own team.
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