Thread: Fog of war
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Old June 11th, 2009, 12:31 PM
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Suhiir Suhiir is offline
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Default Re: Fog of war

The scale of the game, 50m hexes, 2-3 minute turns make that sort of "Fog of War" (FoW) rather "unrealistic".

Let me try to explain why I think this.

For FoW to exist there must be a posibility if not liklihood for misidentification of units.

If one side sees the other sides recon vehicles they may be unable to correctly identify the type of unit they are doing recon for - Armor, Mech, etc. This is FoW.

But at tactical ranges it's pretty easy to identify the type of recon vehicle they're seeing. No FoW.

Any half competent military force WILL spend some time on vehicle recognition before they enter combat with an opponent. And while it is certainly possible for someone to misidentify a vehicle it's unlikly 3, 4, 10 people will.

That make any sense?
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