
June 21st, 2002, 08:15 AM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
Posts: 720
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Re: Rumours, Suggestions, Features on the Next Update
There have been some interesting points regarding missiles and PD in this thread. Here's what I've done in the mod I'm working on:
- Missile II - Less damage, slower, and less resistant.
- Missile III - Stock SEIV
- Missile IV - More damage, faster, more resistant.
- Missile V - More damage, faster, more resistant.
I've changed PD so it is available after Missile III, no other prerequesite. I think this balances out better.
Also in the name of balance I added Shields III or IV (I can't remember off the top of my head ) as a prerequesite for PPB. To me it just makes more sense, you shouldn't have the solution (PPB) before you encounter the problem (shields).
Just my little bit of rambling,
Nodachi
Edit: I'd kill for spell-check! 
[ June 21, 2002, 07:19: Message edited by: Nodachi ]
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