Re: Worst Nations in Each Era
Two questions about your games Baalz: Was there any vet opposition inland in them, and what was the shape and amount of water on the maps? Map layout has a HUGE impact on how well you can do with any water nation...I've been basing my thoughts on a "lake" scenario since that's where I played my game as MA rlyeh (my only real UW nation experience aside from the previously mentioned backstabbing), as opposed to a "river" scenario, which makes a drastic difference in raiding potential and mobility. (random maps tend to be lakes from what I've seen.) If you have a lake that means you lose the advantage of "recruit anywhere" units, since you can't recruit anywhere, just near your cap in the water, as well as the obvious problems raiding and keeping territory the farther inland it gets. I'm certainly willing to believe Atlantis can do great if it has a lot of coast to play with, but that hasn't been my experience in the games I've played. (And I don't think adding the suggested tweaks would make them OP by any stretch in a river scenario, but it would get them to be much more playable in a lake scenario.)
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