Re: Warhammer Nation: Lizardmen - v0.3 update
Hmm, this next update is looking like a fair chunk of content.
3rd gen slann, a new sacred spawning, commanders for each spawning, at least 2 2nd gen slann, 2 blood spells, 1 nature spell, swimming for salamanders,... I'm tempted to stick in a first go at Stegadons too, possibly with a placeholder graphic.
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