
June 24th, 2002, 08:18 PM
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Corporal
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Join Date: Oct 2000
Location: New York
Posts: 54
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Re: Rumours, Suggestions, Features on the Next Update
Quote:
Originally posted by Baron Munchausen:
We had a discussion in another thread not very long ago about changing the way mothballing works. Basically, you could mothball a ship anywhere but it would not stay 'pristine' if it wasn't in a sector with a spaceyard. And it could only be UNmothballed by a spaceyard. So, if you had an emergency of some sort you could effectively abandon a ship by mothballing it. But it would get 'damaged' each turn until it was completely damaged -- or recovered by a spaceyard ship -- and would be destroyed just as if blown up in combat.
Of course, a ship just drifting in space should be open for anyone to board and take. So you would effectively have derelicts, too. And 'salvage' in space!
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I'd like to see this approach applied to maitenance; sort of the Sim City approach. Under the current rules, if you don't have enough resources, your ships start going supernova. A better approach IMHO would be for the fleet to take damage in some sort of a ratio equal to the amount of maitenance under 100% paid. Add in a slider bar for maitenance too.
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