Thread: Fog of war
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Old June 13th, 2009, 02:07 PM
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Default Re: Fog of war

Quote:
Originally Posted by hawk66 View Post
I do not know if this was already discussed:

I'd like to see the 'Fog of war' enhanced in that way that (enemy) units are not completely known when you detect them for the first time. What I mean is that you only see the basic type (tank, infantry and so on ) but not the specific type (depending of the distance and visibility, of course).

Later, when you have more intelligence about the unit the complete info would be available.

What do you think?
Currently you can right click on an enemy unit to get 'unit info.'

I wonder if there may be a way to code a realism 'Preferences' button to turn on/off access to the 'unit info' screen? Basically disabling the current right click on enemy units.

First, this will still allow you to briefly identify some units as they are named when firing. But will definately create an 'enhanced' FoW environment. And the 'purists' can still manually rename units if that's agreed upon.

Secondly, you will still be able to roughly identify units by their icons, which are largely generic. All you will know is that they are infantry, or it's probably a panzer IV but you may not know which type.

Thirdly, you will no longer be able to see how many crew are left in damaged enemy tanks.



cheers,
Cross
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