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Old June 14th, 2009, 02:21 PM
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Default Re: Game Concept: Factions

Ive been thinking of two other possibilities remotely similar to this. One where teams are divided by Magic specialization. Ie An Earth team, A Death Team, A Nature team and so on.

And the other thought was one in which each player could choose only One Main Magic path where they could reach lvl 9 in and maybe 2 other paths they could reach lvl 4 or so in and thats it.. Or perhaps just a flat Research point limit that you cannot exceed while still selecting only one path to reach lvl 9 in. A long time ago I read a post where people were discussing which Magic Path they thought was the most powerful which was what originaly gave me the idea for such a game. But you could not limit them to ONLY one path since the top spells in some of them require some magic from another path to compliment it to some degree. That one probably actually wouldnt be a team game but your talk of Ideology made me think of that.
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