Cross
yes was taking to extremes & more than a bit anal but someone would be.
Agree in pricipal as an option turning info so its blank for infantry makes sense & vehicle guns should not list crews on first screen.
This will have a slight impact on gameplay if it was ever actioned I suppose, as do often look at other side first so know the sort of range they might be dangerous to armour its never realy occured to me.
If its a big game quite often set the range to engage infantry in the op filter I use for tanks & save it so in the instances I want it its already set.
As you say the temptation is there if one squad in the platoon has a longer ranged AT weapon to look.
It does mean I would need to pay more attention to replays as at the moment thats when I use it, see a squad fire something nasty I remember its one of by that terrain feature & look which rather than remembering its specific hex. Sieve like brain like mine might have to watch replay twice if things got a bit exiting.
