Thread: Mg 81
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Old June 15th, 2009, 08:36 AM
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Default Re: Mg 81

Have been following this post & not quite sure what you are after but from what you said & links you posted.
Its going to be similar in game turns probably no noticable diffrence & if you have conflicting data just a fudge anyway.
The game treats all (I thhink) LMGs as range 12 its not the max range but the effective range.
From links has a short barrel so slow round & inacurate giving lower acc & range possibly there is a formula in a recent thread.
Has a high ROF possibly the highest but suffers from breakdowns if used.
So normal sort of kill factor or slightly higher if ignore breakdowns but then they are lugging around lots of ammo so perhaps speed should be 5 for the unit to represent.
If it is virtually identical in game turns cant see why you want though the German OOB is already full & there are already German squads that have weapons with identical capabilities but diffrent names, Panzermine3 & K come to mind
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