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Old June 15th, 2009, 11:26 PM

atul atul is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

In my opinion:

Quote:
Originally Posted by Septimius Severus View Post
1. AOM Ogre - Currently though, the prov/player ratio = 25, which may be too high. Placement would obviously be teams at either ends.
http://dom3maps.wikidot.com/system:aomogre

2. WOG Team Arena 1.3 - Enlarged version of World of Geometry. I can easily place the vets at the center around the core and the noobs at the tips of the petals. Not much mystery. Prov/player ratio = 23 currently.
http://forum.shrapnelgames.com/showpost.php?p=652800

3. Planet Rorschach - Cleveland's interesting map. Also with vets in the center and noobs around the outside. Prov/player ratio = 20.
http://forum.shrapnelgames.com/showpost.php?p=677652

4. World of Geometry -

5. World of Symetry -
1. is too big.
2. is too big AND would give vets a big hand up as the center has all the gold and goodies, while indy garrisons keep noobs bottled up. Even without prescripted sites and indies the center has all the farmlands.
3. is a bit too big, but otherwise, why not.
4., 5. why not.

And Sept, remember: If you really intend to put the vets in the center of the map, remember that area of the circle is relative to the square of the radius. Which means, you need to give people crammed in the middle some breathing room or things are really cramped. Seriously cramped.
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