Quote:
Originally Posted by RERomine
With infantry weapons, eventually you will get to a point where you can tell pretty much what they have. The major issue seems to be with infantry AT weapons and there it depends on the weapon. There are some that probably can be spotted a click away and other won't be seen until they are prepped for fire. The Russian RPG-29 is basically a bazooka with a 6 foot long tube and readily more visible than the RPG-22 or US M72 LAW are easier to keep hidden. There is no real way to make that realistic without gutting the code. At least you have the FOW element of not knowing if the unit has any left.
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One thing you could do if you think such units should be easier to spot is change the unit size.
Normally 2-3 man AT teams are size 0.
As a standard part of the code such units are harder to spot (even with the automatic spotting bonus you get when an ATGM fires).
If you make them size 1 they'll be more easily spotted both before and after they fire.
Just an idea for what it's worth.