Quote:
Originally Posted by Sambo
I like it better without graphs; it puts a premium on scouting and subterfuge. It your neighbor an aggressive powerhouse with a massive army waiting to attack or a struggling nation? Who knows! Negotiations and diplomacy are more interesting.
Just my 2 cents. This is only the second game I've played, so I'm no expert.
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My thoughts as well. I've played in a couple games with graphs on and inevitably as soon as someone pulls away from the pack, a alliance forms to take them down. I guess that can be fun too, kind of a king of the hill type of situation. But, I like a game where there is some uncertainty and bluffing and such is possible.