Re: Crusaders - Mod Heavy Ea game [1 land+1 sea players needed]
Actually, all this talk about the mods has given me the craving to game.
Sign me up as Agartha.
Amonchakad, you should know that finding a another sea player might take some time. Going against EA Oceania in a 18 province lake is a practically a suicide. The Knight of the Deeps will be in your capital before turn 10. EA Atlantis has nothing that could even theoratically hit them and R'lyeh isn't able to reach critical mass on its Mind Blasters in so short time.
Perhaps you could combine some water provinces to reduce the amount of water? 10-12 water provinces should be okay to a single UW nation, considering that we have two amphibious nations in the mix (fomoria & Agartha).
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