Re: Bug Thread: Discussion
When a unit attacks with a short weapon and is repelled, but the unit passes the repel morale check and completes the attack, it takes one point of damage when attacking the unit that repelled it.
But there's no check to see if the weapon used to repel is capable of actually damaging the attacker. Case in point: Golems are immune to Sleep Vines, but they take damage from them if a Manikin uses them to repel a Golem's attack:
Harpy Manikin repells Golem (Fist repelled with Sleep Vines)
morale negated repell
attacker damaged by repell
hitloc Harpy Manikin strikes Golem wl4 diff1 -> 4
damage 1 on Golem, spec0x200000 ba4
The thought of some floppy dead vegetable sleep vine damaging a Golem as the Golem punches an undead Manikin doesn't make sense, especially because if the Manikin successfully whacks the Golem over the head with the vine, it does no damage at all.
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