Quote:
Originally Posted by Dragar
Large armies:
• Bigger (or better) armies!
• Thugs/SCs with high defence and/or protection, regen, area effect weapons or shields
• Large area of effect or battlefield wide spells
• Numerous raiding forces to take more than you lose from the 1 or 2 big armies against you
|
Large armies:
• How are the armies fixed for leadership. If the army has relatively few leaders, assaassinate the leaders via
assassins, mindhunts, remote spells (earth attack, situationally whirlwhind), seeking arrow.
• Kill the army via remote spells. Usually gem intensive -things like wolven winter, flames from afar.
• Communions. Master Enslave. My army now.
• Skelly spam
Quote:
Deadly archers (wind guide/flaming arrows_:
• Arrow fend
• Storm
|
• Archer decoys
Blessed units.
• Capitol only: Shut down the capital.
• Kill the blessing priests: Earthquake, rain of stones
(Also a pretty good answer to communions).
Actually Dragar - this would make a GREAT topic for a sticky.