Re: The Artifacts Game - [ running ]
0 turns of NAP is the same as an unannounced surprise attack
1 turn of NAP gives your opponent one full turn of activities in which to prepare
However, a further issue is that if notice of ending a NAP is done in a public forum, or through a forum PM, it is impossible to be sure when your opponent gets the notice, or how much of the turn he has already completed. So, I think, traditionally you start the first turn of the NAP countdown the next turn, for public notices.
ie, in the case in question (let us say), during turn 101 a public notice is given of ending a 3 turn NAP. 101 wouldn't count, as players may already have done their turns. so 102, 103, and 104 are the 3 turns of preparation that your opponents enjoy, and attacks may be launched on turn 104 as they will then "land" in turn 105.
If the notice of NAP ending had also been sent ingame turn 100 such that people received it w/ their turn 101 messages, then the schedule would be advanced one turn.
|