Thread: Scouting/Recon
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Old June 29th, 2009, 01:03 AM
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Default Re: Scouting/Recon

Quote:
Originally Posted by RERomine View Post
While I don't know all the details, it seems that the development teams for both the WinSP games and the SPWaW game originally worked for one single company. That company was responsible for the original DOS version of the game. Somewhere along the line, creative differences or something along those lines created a split and two independent competitive businesses. Don and Andy know more about it than I do. The long and short of it is with two similar games, sometimes the line blurs a bit and it is difficult to remember which game does what when it comes to the little details.
What at first was called SP2WW2 started development in January 1998 and was released early December later that year. We started working in direct co-operation with what was then known as "TGN" around the end of October 1998 "SPCAMO" resumed working independently at the time WaW started development in the summer of 1999 with WaW version 1 being released in 2000. Who worked on our version is detailed in the Game Guide. Anyone really interested in who worked on both can check the WaW GG . You could call it "creative differences". I have other terms but that is all in the past now and I have no interest in getting into it again. And yes, with two similar games and thousands of people playing both, there will be some confusion about some things.

I will deal with the "scout" question when I have more time but I will say now that the "scout vehicle" class wasn't even defined in the original SP2 code so any "magical qualities" anyone thinks it had are mythical. YES there was a "Scout Vehicle" in the game but all the code knew about was it's name.

Don
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