Quote:
Originally Posted by Sombre
That isn't the issue. We aren't talking about non idea noise. The fact is there are more people coming up with ideas (regardless of quality) than there are people willing to implement the ideas of others. As evidenced by the many, many threads like this and the near total lack of results from them.
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It may not have Dom3 results, but it's given me some ideas for my GURPS project. The comment on infinitely long battlefields, for instance[1].
-Max
[1] The insight here being that you can be infinite in only one dimension without hurting the tactical complexity much if at all, while possibly making the UI and gameplay more fun.