Re: Scouting/Recon
"That's a very good point. One thing that I've noticed is scenarios in WinSPMBT tend to be shorter than WinSPWW2. As such, I use scouts to cover flanks more than anything."
I have always wondered if that was because AFAIK, WinMBT is a port of SP3, which had a different time and space scale. In SP3, a hex is 200 Meters and a turn is 5 to 6 minutes as opposed to 50 meters and 2-3 minutes. In SP3 most of the random game lengths worked out to be about the same as they are in Win MBT. I wonder if that block was left alone.
IMHO it would mess up the playability of the game to have the SP norm of 20-30 turns be the MBT norm. Longer ranges, higher speeds and smaller ammo supplies would put logistics back into the forefront.
Logistics is more of an operational level thangie then tactical. IIRC, Ammo resupply was one of the first things added to SP. That and the extra shot. Back in the day, if you shot all your available shots for that turn, then you couldn't op fire.
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