Re: Water Total War (Pretender Design)
FrozenLama, did you update the .map (text) file to refer to the new .tga (image) file's name? The map shouldn't work at all without a correct .map, but I'm not entirely sure (I've only modded nations - .mod files - so far).
It seems to me like the .map file should prohibit land starting locations - I know that can be done somehow, but again, I haven't done any map modding).
In case that's the problem, I've attached a fixed copy of the .map file (an easy fix) - I didn't see anything in the file that specificed water capitals only, but I didn't look too close and, though the scripting format is the same for .mod and .map files, the commands are different.
|