quote:
Originally posted by Taqwus:
One more bug --
It *seems* that if you set a colony ship to Minister control, and you've got both Colonization and Resupply ministers on, that the colony ship's pathing will ignore supply even when a few squares' worth of a detour would suffice. In my current game, a large number of minister-controlled colony ships are currently completely out of supply in a nebula system, even though, IIRC, all of my adjacent systems have resupply depots...
I don't seem to have this problem with pop transports or minelayers -- they normally pay attention. Just the colony pods.
This is a general problem, actually. Your mine layers and population transports are probably just making short enough journeys that the problem doesn't appear. Any ships moving long distances will go straight to their destination without detouring for resupply even if it would cost no extra moement. You will see this when you send ships somewhere manually. They'll move within one square of a resupply depot and go right by it. "Smart navigation" where the ships use resupply depots any time it would cost no extra movement is something I've wanted for a while. Dunno how hard it would be to implement, though.