Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
Bother - I've found a couple of bugs with the mod. One looks like a minor mixup by the merge script (but isn't - turns out llamabeast's perl script was probably hit by GIGO), and while I was tracking that I noticed a second unrelated issue. Neither's a gamebreaker, but the second might inconvenience a couple of (otherwise rather lucky, from the looks of it) people at some point. A fix will follow confirmation by the original modder of exactly how much needs fixing - the issue does not currently affect me in this game and cannot advantage anyone, so I see no need to delay turn generation pending a fix.
Last edited by Gregstrom; July 6th, 2009 at 05:14 AM..
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