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Thread: MP VS League
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Old July 7th, 2009, 03:18 AM
Squirrelloid Squirrelloid is offline
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Default Re: VS League

Quote:
Originally Posted by DakaSha View Post
how about this:

bonus to points added for a win with nations you have played less

and

more points lost if using nations you always use




i think that solves alot. system would have to be worked out but in theory it works.

if you win 100 times with Pythium but never with another then winning with them will not gain u much points at all (even if the opponent is of higher rank.. which would be possible even if he has lost more but uses different races)
What do we mean by 'a lot' and 'less'? How wide a spread do we consider a proper repetoire for a well-rounded player? And how many games before we start kicking in bonuses or penalties?

Impressions:
I'd say you need a good 20-30 games under your belt before we can even begin to assess if you're using a nation you don't 'normally' use, and even at that point it would be 'hasn't played a ranked game with this nation'.

'a lot' should be a decreasing percentage that kicks in around game 5 (where if you've played ~80%+ with a given race you start getting penalized for using it) and gradually drops to ~20% (which still allows a little less than 1/5 games using a favored race if you really want to use a particular race over and over again). Even 20% might not be low enough. I mean, between age and race there are like 50 choices - I'd expect a well-ranked player to be at least decent with ~30 of them.

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On the subject of random - would you be ok with random if you got to pre-emptively veto a few races before a race was generated for you? Ie, you know you absolutely hate playing Bandar Log and Ulm, so you (publicly) veto those before races get randomed, and your random is chosen from the set of all (appropriate - MA in this case) races excluding the vetoed ones. Allowing 2-3 vetoes should be sufficient to keep people from playing races they absolutely loathe.
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