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Old July 8th, 2009, 02:42 AM

chrispedersen chrispedersen is offline
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Default Re: Nox. MA+LA. Started.

Quote:
Originally Posted by Squirrelloid View Post
Well, I didn't get hit while netted, so that wasn't even really a factor.

They did get wounded (or slain) every turn i managed to attack. So i guess i only provoked 2-3 fear checks since 2 turns i had to shrug off nets. But their morale was lower than 13 at that point...

And I had no source of fatigue except casting twist fate. Reasonably certain it's a 0 fatigue attack since GKs don't wear armor. You only aquire fatigue from attacking as i recall - maybe i'm wrong, but i don't recall units gaining fatigue from being attacked (barring special attacks), and i've looked.

No, the unrecoverable part is the loss of magic paths - there's no way i can come back from the severe neutering of my pretender and the cumulative lack of expansion his death implies. Yeah, he'll be back at some time i'm sure.

As to attacking blind - i'd have attacked 30 ichthiids knowing they were there. The only thing i'd hesitate about is large numbers of trolls and/or krakens. And that's both rare and also an expected win. (Its just the potential damage is high enough to be worrying).

...How does twist fate increase the odds of an attack hitting you anyway? By giving you fatigue?

Failing a check vs. 30 morale is kinda ridiculous... but eh.

Also: I thought you counted the province you were attacking *from* for determining hp.

Oh, you did this with a GK? I thought you had a kraken. There's no way in hell I'd do it with a GK. They're fragile.

Essentially, all you have to do to lose with a GK is get hit for 50% of your hitpoints. Which you're probably talking is somewhere between 5-15dam.

After that, you're going to take a morale check every round - and again the tyranny of the DRN is two chances for an open ended 6. Every round for 50 rounds.

PLUS with a GK - and hit that occurs is going to have a significant chance of afflicting you.

PLUS even if you weren't hit while netted, you have to use your attacks to become unentangled - so you're not causing damage, aka inflicting a morale check.

PLUS - the chance of attacking a hydromancer blind is too high - since the hydromancer will cast water strikes which will bypass ethereal.

Water adds encumbrance for poor amphibians, but I do not remember if it affects undead. Battle replay would show that = )
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