Thread: Mod Holy War 0.9
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Old July 9th, 2009, 05:54 PM
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Default Re: Holy War 0.8 - Minor update

Quote:
Originally Posted by llamabeast View Post
I don't think there's much of a shortage of weapon, amrour and monster slots is there? Spell slots seem to be the problem I think. I'm going to plea to JK to give us more spell slots when I get a chance.
I think there are ~1800 monster IDs, 400 weapons, 200 armours, 250 sites, and 22 nation slots available. My impressions of weapon and armour usage per mod maakes me think that you could probably have 22 mod nations, the sites mod, Holy War and CBM running simultaneously without problems - if they didn't clash with each other.

This comment might be in the wrong thread though.
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