Thread: Mod Holy War 0.9
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Old July 10th, 2009, 02:05 AM
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Default Re: Holy War 0.8 - Minor update

Quote:
Originally Posted by llamabeast View Post
You can't give a guy with a quarterstaff a punch. I object. Kicks are all good.

Okay, "Kick of the Mountains" then..

On other hand, having a recruitable troop with "Stun" (0ap stun damage) as secondaryeffect gives them a nice anti-sc niche. (When combined with Strenght of Giants, of course.)

Quote:
Originally Posted by llamabeast View Post
I don't think there's much of a shortage of weapon, amrour and monster slots is there? Spell slots seem to be the problem I think. I'm going to plea to JK to give us more spell slots when I get a chance.
Well, once you start using slots like they're infinite, you will usually run out. Besides, using more slots means more likely clashes.
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